Modeling a Monster/Pokemon

The first think to do when creating a model is to draw out a thumbnail of the idea you wanted to create.  Here is the thumbnail I drew out of my Monster.  I took it into Adobe Photoshop and painted how I wanted the texture and details of the Monster.

pokemon
Calamari

The next stage is to start modeling the Monster in Autodesk Maya.

I start with creating the head and eye of the model.  I decided I wanted a more detailed eye and eyelid. You can also paint on your own eye.

 

In this video I show you how to create a detailed mouth on the object.  You can also paint yours if you want.